This whole time what has been left of the Vita scene has been clamoring for a native HDMI output. There was even a bounty for it that seemed to be ever-increasing. That bounty was recently achieved by “cuevavirus”. The developer who made this may not have a name that is …
Read More »PSVita gets FW Update 3.72 to patch the second release of h-encore??
The PSVita just got a new exploit/old exploit for firmware 3.71 but as soon as that released Sony didn’t hesitate to release a new FW update 3.72 but was it all just a coincidence. At first, a lot of people, even The Flow thought the game exploit bitter smile got …
Read More »PS Vita: TheFloW releases h-encore² for firmwares 3.65 to 3.71
With h-encore being released almost exactly one year ago and Trinity released just a couple months ago TheFloW is back at it again with a new exploit-chain working once again on the latest Vita firmware 3.71!! Surprise! h-encore² released for PS Vita firmware 3.71https://t.co/XbagYIJ9ch pic.twitter.com/59Ic4AuKT4 — Andy Nguyen (@theflow0) August …
Read More »PS Vita Firmware 3.69 & 3.70 Exploit by TheFlow has been released!
What is Trinity? “Trinity” is the third public jailbreak for the PS Vita and currently supports the latest firmwares 3.69 and 3.70. The developer named it “Trinity” due to the way the exploit functions as it consists of three stages: the MIPS Kernel Exploit, the PSP Emulator Escape and the …
Read More »Installing h-encore 2.0 on a Fresh Vita Running 3.65-3.68
If you’re here because you read the great news, that h-encore 2.0 is out and you want to mod your Vita, that’s great news! If you’re here because you want to update from your old h-encore, then check this article instead. It has what you want. Anyway, if you’re installing it for …
Read More »The FloW Releases h-encore 2.0!
h-encore h-encore, where h stands for hacks and homebrews, is the second public jailbreak for the PS Vita™ which supports the newest firmwares 3.65, 3.67 and 3.68. It allows you to make kernel- and user-modifications, change the clock speed, install plugins, run homebrews and much more. I woke up about an hour or so …
Read More »All PSVita production will end in 2019
The final death of the PSVita is coming upon us at the end of 2019 but all of us Vita owners knew this was going to happen and most of us probably thought it would have been sooner the way Sony has been trying to kill the Vita for the past 4 …
Read More »PSVita: Downgrading Firmware FINALLY possible!
After almost 7 years since the Vita’s launch in 2012 and thanks to @theflow0 it is FINALLY possible to downgrade your Vita’s firmware safe- and easily! Here is: modoru – 戻る – “to go back” (japanese)It has been the missing puzzle piece some might say and it surely was about …
Read More »No more game or app FW restrictions for the PSVita with reFOOD plugin
The day has finally come to where the PSVita does not require you to have the latest firmware to play the latest games. With this new plugin for Henkaku and anyone that stuck to FW 3.60 (365 or 368) can now enjoy games from FW 3.69 to apps from 3.51 …
Read More »Super easy way to find out if a Nintendo Switch is Patched before you buy it!
Nowadays trying to get your hands on an unpatched Nintendo Switch unit is very hard to come by, unless you bought your system around when it was first launched or before June of 2018. There are actually two ways to find out if your Switch is patched. The sure-fire way …
Read More »PlayStation Classic can now use a USB Flash Drive to load other games
Most of have seen what hackers had to do to get into the PlayStation Classic by solder to the UART port but that’s all change thanks to madmonkey, DanTheMan827, & skogaby. Now, this payload launcher method is in its very early stages and has the potential to can damage the PlayStation Classic if you don’t …
Read More »New graphic filter released for Adrenaline v6.7
The updates for the flow PSP/Ps1 emulator Adrenaline have been quiet as of late, but the developer rsn8887 have added a new graphics filter called sharp-bilinear-simple. This new addition brings sharper pixels to games and eliminates the slowdown of some ps1 games when it is applied, unlike bilinear it does …
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