A few days ago Team Molecule/yifanlu released part of an article, on the state of things with the PSVita, it’s a really good read and advice you to check it out here. It basically states that everything they worked on still kind of works on the PSVita but like anything with …
Read More »Search Results for: vitashell
VitaShell Updated to 1.81!
So renowned Vita app developer TheFloW announced he was jumping back into the ring again this week. This man has really honed the craft of making the perfect app for the system if you’re on HENkaku, taiHENkaku, or the more permanent Enso. Today he’s released the most up to date version …
Read More »PSVita: VitaShell v1.62 now Available, fixes the infamous “Fast Scrolling” Bug
Hello one and all, we just have a quick update for VitaShell today! Developer TheFlow updated his VitaShell with a simple yet very welcome Bug Fix which has been really annoying for me as well as for some other people. This Bug happens if you have Headphones plugged into your Vita …
Read More »VitaShell updated: PSTV now supports game mounting via USB device
About a month ago The Flow announced that he was able to find a way to use the PSTV USB port to mount games from with VitaShell. As most of us, PSTV owner knows the USB port on the PSTV is kind of useless and is only good for charging or updating the …
Read More »Vitashell now support USB mass storage transfer
About a month ago The Flow talked about the vita being able to finally be used as a USB mass storage device on the PC. This is one of the many features Sony failed to give us when making the PSVita instead we have to deal with CMA and everyone knows …
Read More »Homebrew: VitaShell 0.9 released!
TheFl0w‘s Vitashell, a.k.a the Swiss army knife of Vita homebrew has been updated to 0.9. The release of VitaShell 0.9 fixes minor bug issues and adds sfo reader, folder icons and more. A full changelog and download link can be found below. Changelog 0.9: Added possibility to use a …
Read More »VitaShell v0.85 released and how to customize it
Developer TheFlow updated his VitaShell to v.0.8 and added a few nice new features like support for >2gb VPKs as well as the ability to customize and translate VitaShell and some other enhancements. You can find the complete Changelog below: Changelog 0.8 Added support for >2GB zip archives (dropped support …
Read More »Homebrew Release: VitaShell v0.7
Now that HENkaku actually rejuvenated the Vita and new Homebrews are popping up daily, the scene is finally at that point where it should’ve been for years! Yay! 😀 Today I’m proud to talk about a special Homebrew as it was one of the first ‘big ones’, already won the …
Read More »VitaShell 0.5 released and it’s open-source now!
Hey, guy and gals! If you’re enjoying the native hack ReJuvenate then we have a treat for you! Just a few minutes ago TheFlow tweeted out version 0.5 of VitaShell and also announced that it is open-sourced! VitaShell 0.5 released and open-sourced: https://t.co/6WodRo9Sdg pic.twitter.com/30I2RVi5Bc — The Flow (@theflow0) February 1, …
Read More »VitaShell 0.4 released!
Developer TheFlow has just released a new update to his homebrew known as VitaShell to reach v0.4 via twitter. VitaShell 0.4 release: https://t.co/6vtPJj5USz — The Flow (@theflow0) 12 Gennaio 2016 If you still don’t know VitaShell, it’s a .velf Homebrew file to use with Rejuvenate which lets you browse some of your PSVita’s internal …
Read More »VitaShell updated to v0.2 by TheFlow
Developer TheFlow has released a new version of his VitaShell, a nice homebrew for rejuvenate that lets you to browse some of your PSVita’s internal files with full writing support on pspemu directory and some other extra features, such as a FTP server, images/text/hex viewer, RAR/ZIP/7ZIP extraction, etc… The new v0.2 brings the …
Read More »VitaShell 0.1 for rejuvenate by TheFlow
Since all the releases with epsp and email hack are out it seems that nothing was going on with rejuvenate. Well, today developer TheFlow has released a very nice homebrew for it that can read and write to the pspemu directory with no limitations. Most of us on lower firmware can’t write …
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