The W3D its a Real Gaming Smartphone

There wasn’t much for gaming at this CES in 2015, but there was one company that caught my attention called Snail. They have two very interesting products called W3D and OBOX online. In this article, I’m only going to talking about the W3D. I’ll talk about the OBOX online in the next article.wpid-20150106_123330.jpgSo what is W3D? It’s a Android gaming smartphone that breaks the restrictions of previous mobile gaming hardware. The spec on the W3D are very nice, it has a MTK6592 8-core cpu, 2g of ram, and 16g of storage. It has a 5.5 1080p HD screen, dual joysticks and physical buttons. It also does glass-free 3D display using eye-tracking synchronization.wpid-20150106_123826.jpg

Snail as also solve a big issue when it comes to mobile gaming and controllers. They have a smart adaptive control scheme, that have automatic recognition and control adjustments for installed games and in game operations. You can navigate the W3D, through there fully customizable controls and key mapping. Using either touch screen or physical buttons.

wpid-20150106_123647.jpg

Here are the specs of the W3D

CPU: 8-core MTK6595/2.2ghz

Cellular: 4g LTE

Ram: 16g rom + 2GB ram LPDDR3 @933mhz

Memory: Micro SDXC upto 64GB

Display: 5.5inch  1920 x 1080

Battery: 4000 mah lithium Battery

Deep Customization with Android 4.4

44 channels fully supporting: LTE/WCDMA/TD-SCDMA/GSM

Front and back HD camera

HI-FI audio output and multiple video play modes

Bluetooth 4.0 +LE transmission

:Pressure Keys

The Price range for these guys are not set in stone yet, but I heard from $200 -$300. I think if this W3d gets enough coverage, it could really take off.  The W3D feels great in your hands, it almost feels like the PSVita 2000 model. If I could go buy one of these W3D I would right now, specially since it can work as our smartphone too. You can check them out at www.snail.com

 

 

About hackinformer

I like to get everyone the right info and I like to help others get the most from there electronic devices. I enjoy playful cleverness and the exploration of technology. My Motto: You own it, you can do whatever you want with it.

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One comment

  1. Nice! I know the reason Steve Jobs originally went for the no button design was because they cannot be changed to suit different applications, but let’s be honest, the button layout for games specifically doesn’t really change. As long as you have a D pad, 4 buttons on the other side, two thumb sticks and at least two shoulder buttons, you can’t really go wrong! The adaptive control mapping is always an excellent addition! Will be interesting to see if this takes off…could bridge the gap between mobile and handheld console gaming!