Sat. Dec 21st, 2024

HENkaku permanent patch ENSO has just released a few hours ago. So far everything was running great with the release of ENSO and a lot of us did not start seeing any problems with PSN maybe an hour or two after the release (at least for me), or even less than for others or even before the release some say.

I know all of us immediately ran right to Google to look up this error code (e-80558325) the PSVita keeps giving us when we try to download a game, app or theme. Right now, there is no real answer to why this is happening, most of the post out there you will find talk about system activations, bad memory cards, and transferring games which come back down to some type of activation. All my Vita’s on FW3.65 are working just fine on PSN downloading games.

I’m just guessing here and hope it’s just a simple mistake when ENSO getting released and some wrong file got put here or there as even HENkaku is doing the same thing when trying to download a game from PSN. Let’s hope it’s just a simple fix on Sonys end and not what any of us might think it could be ( I will not say it, knock on wood ) as this key, has been around for a while and if you remember we did lose PSN access for a little bit but Team Molecule got it back for us. Like right now it could be the PSVita activator giving invalid information which gives us this error code and it could all be Sony fault.

As soon as we know more we will update this post and please share in the comments if it’s happening to you, in your region, or it’s not happening to you.

Update:

Also, E-80558325 activation error does not seem to be related to ensō or Henkaku but might affect all hacked Vitas. Don’t deactivate your Vita.

Uptdate via yifanlu

On 7/29/2017, all hacked Vitas on 3.60 spoofing the latest firmware (3.65) were blocked from console activation. This is particularly odd because the PSN passphrase did not change in 3.65. Additionally with the release of ensō added to the confusion of what happened. Here is the result of a preliminary investigation of the situation.

Upon game activation, the Vita displays a dialog that shows the error number.E-80558325 This error number is used in,SceNpKdc which is found in.vs0:external/np_kdc.suprx The error code itself is created when the activation response is received:

v5 = v45 | 0x80558300;

There are at least two possible ways. First is that on 3.65, the random-looking data block has some specific structure that Sony looks for (or some console unique data in this block gives away the fact that the console is on 3.60). Second is that they changed the SHA1-HMAC key. If it is the latter case, then the next step is to find how this key is constructed. It is likely that the key is constructed in F00D and therefore spoofing it would require a F00D hack.

Summary:

  • Activation block is unrelated to ensō and Sony likely decided to implement this patch on 7/29 specifically to confuse users.
  • Bypassing this block might be possible with more investigation, but there has to be work done (I won’t have the time to do it).
  • If you have a 3.60 Vita that is already activated, you should back up. tm0:npdrm/act.dat To your computer as soon as possible!

You can find out, even more, details on how Sony is blocking FW3.60 users here.

By hackinformer

I like to get everyone the right info and I like to help others get the most from there electronic devices. I enjoy playful cleverness and the exploration of technology. My Motto: You own it, you can do whatever you want with it.