mGBA 0.4.0 with official ports for PSVita, 3DS and Wii released

Developer Endrift updated the GBA Emulator mGBA to version 0.4.0 and added official support for the PSVita (Rejuvenate), 3DS and Wii, fixed lots of bugs and added lots of features. He mentioned that this is a major feature release so lets get right to the features of mGBA 😉



  • Officially supported ports for the Nintendo 3DS, Wii, and PlayStation Vita
  • I/O viewer
  • Booting of multiboot images
  • Customization of GIF recording
  • Libretro: Cheat code support
  • Support for GLSL shaders
  • ROM information view
  • Support for VBA-style cheat codes
  • Savestates now store creation timestamps
  • Key autofire
  • Libretro: Allow blocking opposing directional input
  • OpenEmu core for OS X
  • Libretro: Settings for using BIOS and skipping intro
  • Libretro: Customizable idle loop removal
  • Implemented cycle counting for sprite rendering
  • Cleaner, unified settings window
  • Added a setting for pausing when the emulator is not in focus
  • Customizable paths for save games, save states, screenshots and patches
  • Controller hotplugging
  • Ability to store save games and active cheats within savestates

If you are interested in the Bugfix and Misc listing please have a look at his release post 🙂

The Framerate on Old3DS is still not really playable and on Vita it also needs further improvement but its a step in the right direction and I’m eager o see further updates of this Emulator 🙂


Source: mBGA Blog

About Darthsternie

Interested in everything Technical. Loves self-repairing Tech. Collector of Firmwares. Enthusiast Gamer and Anime Fan ^^

One comment

  1. Daniel Whittlesey

    Will this work on the r4i 3ds flash card

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