Sun. Dec 22nd, 2024

division_falcon_lost_1

Last week, Tom Clancy’s The Division received the April update which fixed various bugs, added free new content like Dark Zone supply drops, Assignments along with the games first Incursion, ‘Falcon Lost’.

The raid styled “incursion” contains an exploit where players are able to glitch their way through a wall and hit the Last Man Batallion’s APC with sticky grenades, which is the raid’s boss encounter as well as not being detected by the enemy AI.

The April update although fixing many old bugs, has reactively brought about many new ones, where players had discovered their characters were missing along with the game’s Daily Challenges.

Ubisoft’s Community Manager, Natchai Stappers had popped on the game’s official forum on Friday to discuss the update in detail and also give warning over any player who had been using the exploit.

“We are working on fixing the exploit. Obviously it is against our Code of Conduct and the team is looking into what can be done in terms of punishment for those who have exploited.”

“Exploitation of any new or known issues or bugs is forbidden and may result in account suspension or revocation.”

Many players have had a lot to say about Ubisoft’s statement against the developer’s flawed coding, design and Code of Conduct.

One community member commented against Massive’s Code of Conduct by stating, “You know what else is against the code of conduct? Hacking. Played against a hacker last night that was reported over a week with video evidence. Why don’t you properly test your code before you release it.”

Taking to the game’s sub-Reddit, many players are voicing their opinions in response to the Community Managers post, in particular this one titled, ‘The onus is on you, Massive. Stop blaming your customers’.

“It absolutely sickens me that a Community Manager has stepped forward not to apologize for the complete mess of code that has been delivered as a finished produce, but rather to deflect blame for any balancing issues that may arise due to their shoddy production onto their paying customers.”

On the other side of the debate however, the exploit causes issues for those players who are trying to play the game honestly, but are now falling behind because of how other players are able to repeatedly reap the rewards of the raid.

This is indicative from the complaints in the official Ubisoft forum as one player stated, “After two failed attempts at matchmaking and getting kicked out of groups for not wanting to exploit, curiosity got the better of me.”

There has yet to be an official line of punishment for those who are abusing the exploit at this point. Although, trying to pin point the players who have cheated is going to be a difficult line of inquiry for the developers.

Many players have recommended that the activity should be taken completely offline until the exploit has been effectively dealt with as one player commented, “Sorry, I’ve defended the game up to this point despite all it’s glaring flaws, but you can’t have a glitch of this magnitude for your f***ing end game and not get it fixed within hours. If this was WOW, they would have shut down the servers until it gets fixed.”

So what do you think of the situation – is it Ubisoft’s fault that the exploit has not been swiftly fixed or should players be getting reprimanded for engaging in the game’s exploit.

For more news and updates on The Division, don’t forget to follow the official @Hackinformer twitter.

By hackinformer

I like to get everyone the right info and I like to help others get the most from there electronic devices. I enjoy playful cleverness and the exploration of technology. My Motto: You own it, you can do whatever you want with it.