Thu. Dec 26th, 2024

After a week of work, a /talk user meetpatty announces he’s working on porting Doom to PS Vita and outlines the current situation.

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A month after the release of Rejuvenate, one of the most iconic video games, is finally running natively on PS Vita, as a port of Doom-PSP, being ported by meetpatty using vita2dlib.

Here’s what meetpatty says about the current state of Doom for Vita:

It is by no means stable/without bugs/playable but I am just happy to have it running at all. Most noticeably Wall textures are not being rendered correctly, some control issues and there is no sound yet but it’s a start!

So the release now serves only as a demonstration but it’s enough to make us excited, and I’m sure it’ll be able to do much more in the future. God job, meetpatty!

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Here’s how to run Doom on PS Vita (all download links are below):

  • download and put Doom WADs (files containing sprites, levels, and game data) to cache0:VitaDefilerClient/Documents/WADS/ (you’ll have to create the “WADS” folder) using FTPVita
  • download Doom_fixup.elf and run it (either by dropping it on run_homebrew.bat or through VHL)
  • after that, start DOOMU.WAD or DOOM2.WAD from the menu

Additional info:

  • At the moment, only DOOMU.WAD and DOOM2.WAD were tested by meetpatty. I also tried DOOM1.WAD and it didn’t run.
  • If you don’t know how to use FTPVita, check out Freakler’s guide
  • For more homebrew go to Vita Dev Wiki


Update: Vita Doom 
DOWNLOAD DOOMU.WAD (The Ultimate DOOM – an expanded version of Doom)
DOWNLOAD DOOM2.WAD
DOWNLOAD Doom_fixup.elf

Update: Vita Doom by netrix is a whole different doom then the one made by meetpatty.

Here’s what netrix had to say:

I’ve had this sitting around for a while, but I’ve been busy with more important things. I don’t want to detract from meetpatty’s hard work, but it motivated me to release my port. I used the “DoomPSP-0.04 S.S. b5” PSP port. I plan on putting the source on GitHub for community contributions. Unfortunately, I will not be able to do feature requests or provide extensive support due to the lack of free time.

Information

  • WAD files go in “cache0:/VitaDefilerClient/Documents/WADS”
  • Supports official WADs only.
  • Audio does not work yet.
  • Press L + R + Start while playing to access control settings.

Download: Vita_Doom_r1.elf

At last, here’s a comment of the former /talk mod fate6:

Wait Doom running natively on the Vita? Well it’s official! The Vita has been hacked! All we need now is a calculator .D

We’ll keep you updated!

Source for meetpatty doom: wololo.net/talk

Source for netrix doom: wololo.net/talk

 

By Jiri

Journalism student at Charles University in Prague who likes to write about video games and hacking. I mostly play on PS Vita and PC.