Tag Archives: RetroArch

How to make RetroArch UWP for the XBOX one, Series S, or Series X

I thought I’d share today formatted to accommodate a guide format. I’ve gathered all the resources myself through RetroArch PC versions and the Update RetroArch zip. The Cores simply come from the build-a-bot or the PC x64 version Online Updater. ——————————————————————————————– COMPILING ——————————————————————————————– Prepwork: Visual Studio Basic 2019 (FREE) RetroArch …

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My File Explorer for the Xbox series s/x and developer mode

To install the file explorer, just download the file below. Sign in to the dev portal on the PC just like you did when you installed RetroArch.  Then to install the Myfileexplorer app will be the same as when you installed retroarch, after that you are ready to start using …

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RetroArch and the Xbox Series S via Developer Mode

RetroArch on the new Xbox series, S has been quite amazing with the ability to play so many games even GameCube, PS2, and Wii games at full speed. Now before the Xbox series S/X was released, the Xbox One was introduced to RetroArch via developer mode and windows UWP program …

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RetroArch latest Open Hardware Project will let you use your own Cartridges with ease…

Libretro has big plans for RetroArch with their latest Open Hardware Project that will allow it to play your own cartridges across any device with RetroArch already on it. This device will also let you dump your cartridges, so you can legally build your own digital library of games and …

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Native Retroarch emulator has been ported to the PS4

The PS4 Homebrew scene has been very quiet lately but hopefully this release will breathe some life back into the scene. A native (unofficial) Retroach emulator port was released today for the PS4! Its based off of v1.8.1. There are only a handful of cores that have been ported, but …

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Giant AutoBleem Update for PlayStation Classic

AutoBleem and BleemSync used to be the choice people had to choose between on their PlayStation Classic. Nowadays, it just appears that AutoBleem is the preferred method. We recently got a huge update for AutoBleem and then the day after, we got some small bugfixes. So today I’m going to …

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Retroarch NSP forwarder for the Nintendo Switch!

The Nintendo Switch is becoming to be the #1 go to system for homebrew, apps and Emulators. Today a gentleman that goes by the name of bobdamnit at GBATEMP posted up a video of Super Mario Bros 3 forwarded from Retroarch to the Switch Main home Menu! The name of …

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Dynarec Recompiler released for N64/Retroarch on the Nintendo Switch!

The Libretto team have been quite busy lately with making great progress on the N64/Mupenplus64 core for the Nintendo Switch via Retroarch. Their first major release was the overclock feature which improved the emulator significantly and brought sound and smooth gameplay on a bunch of N64 titles. The Libretto team …

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Review: New GameShell Revision!

Some of you may remember when we reviewed the Gameshell from Clockwork. Well, recently they reached out to again and asked if we’d like to review the newest revision. I figured why the heck not! If they have new features and capabilities and improvements, we should test it out and …

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RetroArch is finally coming to Jailbroken PS4’s

Just the other day Libretro announced that they will be releasing an Xbox One Port of RetroArch and the next day they show Retroarch working on the PS4. The main reason we have not seen Retro Arch on the PS4 was due to the lack of a few tools missing but with …

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RetroArch maybe coming to the Xbox One & no jailbreak required

Yesterday Libretro announced that they will commit to releasing an Xbox One Port of the infamous RetroArch early this 2019. Now, this will probably not end up in the app store but if you activate Developer mode on the Xbox One it will be possible for anyone to get it. Right now …

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Retroarch Overclocked feature released for the Nintendo Switch!

The Libretto team has just released a major update to Retroarch on the Switch giving it the ability to be Overclock! Retroarch has always had the ability to be Overclock but the only way to achieve this was through Lakka using Linux. With this release, it’s now embedded within the retroarch …

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